2018 Tournament of Aces Rules

ANY TEAMS NOT FOLLOWING THE SET OUT  RULES WILL BE REMOVED FROM THE TOURNAMENT WITH NO REFUND

  1. ALL TEAMS
    • All Hockey Winnipeg and Hockey Canada rules will apply, with the exceptions outlined in the age group sections below
    • Decisions of the Tournament of Aces Hockey Director are final
    • Remember this tournament is about the kids having fun, so keep playing time for all player’s even
    • Fair play, good sportsmanship and fun must be emphasized by the coaches. Coaches are to encourage the parents to praise their hockey players and their peers, win or lose
    • Do not mark game scores on the official draw board in the rink lobby. This will be done by a tournament official
    • DRESSING ROOMS:
      • Teams are reminded that the dressing rooms are available 30 minutes before and after their games. Please try and make sure that your team is out so the next team can get ready for their game
      • Teams are not permitted to hold parent or team meetings in dressing rooms as this delays the next team from entering the dressing room
      • Teams are responsible for ensuring that the dressing room doors are locked when leaving their belongings in the dressing room. The Tournament of Aces and ESPCC will not be responsible for lost or stolen items within the building or parking lot. It is strongly advised that all keys, wallets and cell phones be put in a bag and taken to the bench. Dressing room keys are located outside the dressing rooms.  Please ensure to lock rooms when your team is playing your game.
    • ELIGIBLE PLAYERS:
      • A team’s game line-up is to consist of those of those players listed on the roster in Hockey Winnipeg’s Data Base. Any team using ineligible player(s) will be disqualified from the tournament
    • SAFETY:
      • Players will wear all required equipment including mouth guard and neck guard.
      • If play is stopped due to an injured player, he must be attended to immediately. The injured player must leave the ice until the next time the puck is dropped to resume play. He may return to the ice for the balance of his shift if deemed able by the coach.
      • The goal pegs will be removed during all House League Games. This will allow the goal to slide freely on the ice so that it will reduce injury should a player make contact.
      • At the 7&8 level, each team will have a minimum of one player fully equipped with goalie equipment for each and every game

 

  1. TIMEKEEPING & OFFICIALS
    • Timekeepers will be responsible for documenting the players on the ice throughout the game
    • REMHA officials will be used on ice for 7&8. The Tournament of Aces has a zero-tolerance policy for abuse against officials. If you see something, please let us know
    • There is zero-tolerance for any adult to approach the referees on the ice, the time keeper or from entering the referee room. If any parent (even if their child is the official on the ice or the scorekeeper) does this, they will be asked to leave the arena.  NO ONE is to be in the timekeepers or penalty boxes other than Timekeepers or Referees.

 

  1. U6 Games and Scoring
    • Because there will be 4 U6 teams on the ice at the same time, teams will share dressing rooms with their opponent. Please limit the number of parents and guardians in the room per kid. There’s no reason to have all family members help one child get undressed
    • All games will be 3 periods of 15 minutes’ straight time
    • Games will consist of 3 minute shifts
    • All games will be played on half ice
    • All games will be played with the lightweight blue puck
    • There will be no overtime games for the Timbits
    • If a Timbits team has 10 skaters or more, no double-shifting will be allowed. However, if double shifting is required, please make sure the referee and opposing coach is aware
    • At least one coach from each team is expected to be on the ice with their team at a time. Helmets are mandatory
    • In the event of sweater color conflicts, the home team will be required to change or wear “pinnies”
    • There is no overtime for U6

 

  1. 7&8 Games and Scoring
    • All games will be played with the lightweight blue puck
    • All teams must be available to play 20 minutes prior to the scheduled start time
    • Home teams shall wear their lighter coloured jerseys, and the visiting team will wear their darker coloured jerseys
      • In the event of a colour conflict, the home team must change their jerseys
    • Team officials must sign the game sheet prior to each game
    • All games will consist of 3 periods (12-12-12 minutes), stop-time
    • There will be a timed two (2) minute warm-up for each game
    • Teams will change on the fly, and teams will change ends after each period
    • PENALTIES:
      • All penalties will be called in accordance with Hockey Canada and WMHA rules and interpretations. All penalties must be served. Should the player’s penalty not expire prior to his shift end, he will be required to stay in the penalty box until time served. At the next stoppage of play he may return to his player’s box. However, the on-coming shift will be allowed to ice the team at full strength
    • As soon as there is a 7 goal differential, the clock shall be operated on a run-time basis. Once the differential is less than 7 goals, the clock will resume on a stop-time basis
    • If a team has at least 10 players (and a goalie) no double-shifting will be allowed. If you have less than 10 players, please make the referee and opposing head coach aware that you will need to double-shift
      • If double shifting occurs (and arrangements were not made), the referees or timekeepers will stop the play and a penalty shot will be awarded to any player, as chosen by the coach, from the non-offending team on the ice for that shift.
      • If a goal is scored by a team that was double shifting at the time the goal was scored, the goal is to be disallowed, regardless of the player that scored and the opposing team will be awarded a penalty shot as above.
      • If a double shifting infraction is not detected and the penalty is not called before play begins on the next shift, then play continues as if there had been no infraction
    • If a situation occurs which reduces the players available below 1 goalie and 10 skaters, a maximum of three (3) temporary players may be used for that game. These players may be advanced as per the rules section of Hockey Winnipeg’s rules and regulations book
    • There are no timeouts in round robin games
    • There is no overtime during round robin play. Games can end in a tie
    • Goalies may be “pulled” at any time and a substitute player from the bench may be used
    • The scoring system for the Round Robin games are as follows:
      • 3 points for a win
      • 1 point for a tie
      • 0 points for a loss
      • A forfeit will result in a 1-0 win for the opposing team
    • Standings after the round robin will be calculated on the basis of the points awarded
    • In the event of a tie between teams at the end of round robin play, the following criteria will be used to break the tie, in the following priority order:
      • Total points accumulated in round robin play
      • Winner between tied teams when playing head to head (not applicable in a three-way tie)
      • Number of wins in round robin play
      • Percentage as calculated by dividing team’s total “Goals For” by the SUM of the team’s “Goals For and Goals Against”. TGF / (GF+GA) = %
      • Fewest Goals Against
      • Most Goals For
      • Coin Toss

 

  1. 7&8 Playoffs
    • 7&8 game rules as outlined above apply during the playoffs, with the following exceptions outlined below
    • All playoff games must end in a winner
    • One 30 second timeout will be allowed for each team during the playoffs
    • In the event of a tie at the end of regulation time, a sudden-victory 2-minute overtime will commence. Teams will play 3-on-3 with goalies. Players may be changed in the event of injury only
      • If there is no goal after 2 minutes, teams will play 2-on-2 with goalies for 2 minutes. Players may be changed in the event of injury only
      • If there is no goal after 2 minutes, teams will play 1-on-1 with goalies for 1 minute. Players may be changed in the event of injury only
    • Players used in the above scenarios will be noted on the game sheet as 1 through 6. Referees must get this information from the coaches prior to starting overtime
    • NO PLAYER MAY BE USED MORE THAN ONCE IN THE ABOVE SITUATION
    • Penalties will carry over from regulation play to the overtime period
      • Teams will play as follows in the event of a penalty
        • First OT: 3 v 2
        • Second OT: 2 v 1
        • Third OT: 2 v 1
      • If still tied at the end of the overtime period, a shootout will occur. Teams do not change ends for Overtime or Shoot Outs.
      • Shoot Outs:
        • Each team must designate 5 shooters (S1, S2, S3, S4, S5) directly onto the game sheet prior to the start of the shootout
        • Any player serving a penalty at the end of overtime will not be eligible to participate in the shootout.
        • All players except shooter and goalies will be on the bench.
        • Once a player has shot, they will go to the penalty box.
        • Shooters from both teams will shoot simultaneously, starting at centre ice.
        • All 5 designated shooters from each team will shoot.
        • If still tied after the first 5 shooters, each team will designate one shooter at a time until there is a winner.
        • A player may not shoot for a second time until all players on the game sheet (except goalies) have shot

 

  1. OTHER
    • All players will an assortment of treats after each game, and 1 meal ticket to use during the weekend on either Friday Gondola Pizza Night, or Saturday and Sunday afternoons for hotdogs
    • Player of the game and other awards
    • Each team will be responsible for choosing their own player for Player of the Game and other awards that will be determined based on our sponsorships. Tournament officials will be  in contact with coaches prior to their games with details